Lorne - Devlog 04
Servant to the Serpent » Devlog
I’ve come up with the idea of having puzzle tiles that are ‘magnetic’. In the last devlog I was saying how I needed puzzle pieces that can be moved and placed where the player wants and this new type of tile would explain it. Having puzzle pieces that are ‘magnetically charged’ and will snap back to a specific orientation would mean that they can’t be rotated.
The next thing I want to do to improve the puzzles in the game is to have it so that the grid can go up walls, and around corners, and doesn’t have to be confined to a small grid on the floor. This would make the puzzles more varied and interesting.
Get Servant to the Serpent
Servant to the Serpent
Status | In development |
Authors | NerzaArtz, Brad Lemon, Hawaiian_Noises |
Genre | Puzzle |
Tags | 3D, Abstract, Exploration, First-Person, Mystery, secrets, Singleplayer, Tentacles, weird |
More posts
- Lorne - Devlog 07Jul 03, 2021
- Lorne - Devlog 08Jul 03, 2021
- Lorne - Devlog 06Jun 28, 2021
- Lorne - Devlog 05Jun 28, 2021
- Brad - Devlog 03May 02, 2021
- Brad - Devlog 02May 02, 2021
- Brad - Devlog 01May 02, 2021
- Kelvin - Devlog 08Apr 26, 2021
- Kelvin - Devlog 07Apr 26, 2021
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