Lorne - Devlog 04


I’ve come up with the idea of having puzzle tiles that are ‘magnetic’. In the last devlog I was saying how I needed puzzle pieces that can be moved and placed where the player wants and this new type of tile would explain it. Having puzzle pieces that are ‘magnetically charged’ and will snap back to a specific orientation would mean that they can’t be rotated. 

The next thing I want to do to improve the puzzles in the game is to have it so that the grid can go up walls, and around corners, and doesn’t have to be confined to a small grid on the floor. This would make the puzzles more varied and interesting.

Get Servant to the Serpent

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