Lorne - Devlog 01
Servant to the Serpent » Devlog
The first week was spent planning out the concept for the game. The main idea came from browsing the Unity API. There is a feature in Unity called "Load Scene Additive", it lets you load more than one scene at once. It's main use is to help organize the levels and data in a game but we thought it would be fun to use it to mess with the player by having him walk into a building and then change the level outside so that he would be in a different location when he walked out again. This idea is quite simple and would fit any art style, we decided to set it in a mysterious temple in the middle of the desert. A bunch of reference images were gathered on Pinterest to help define the art style.
Get Servant to the Serpent
Servant to the Serpent
Status | In development |
Authors | NerzaArtz, Brad Lemon, Hawaiian_Noises |
Genre | Puzzle |
Tags | 3D, Abstract, Exploration, First-Person, Mystery, secrets, Singleplayer, Tentacles, weird |
More posts
- Lorne - Devlog 07Jul 03, 2021
- Lorne - Devlog 08Jul 03, 2021
- Lorne - Devlog 06Jun 28, 2021
- Lorne - Devlog 05Jun 28, 2021
- Lorne - Devlog 04Jun 28, 2021
- Brad - Devlog 03May 02, 2021
- Brad - Devlog 02May 02, 2021
- Brad - Devlog 01May 02, 2021
- Kelvin - Devlog 08Apr 26, 2021
- Kelvin - Devlog 07Apr 26, 2021
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